Castle Anvard

The kennel of Anvard is a fairly spacious room, well-lit by the windows in the south wall looking toward the Outer Ward. It is immediately obvious that the hounds housed here are quite well-treated: the floor is kept clean-swept; the blankets padding the dogs’ wooden beds are thick and warm; and the hounds themselves have a certain sleek, well-fed look. Several pens can be seen toward the back of the room, likely used to isolate dogs that are sick, injured, or in need of further training, but the majority of the castle hounds are allowed to roam freely about the room.

A fireplace, lit on cold days, is set into the east wall, opposite the door to the quarters of Danall, the Master of Hounds. A set of wooden stairs leads up to a second level.

Lanisen sits on the floor against the east wall late in the evening, buried in hounds. There’s one flopped across his lap, another two curled up and snoozing next to him, and a fourth sitting and getting her ears rubbed. Lanisen doesn’t look too bothered by his predicament.

Arael peeks her head in the door and looks around. When she catches sight of Lanisen, she grins and steps all the way in, shutting the door behind her.

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strange things you do hear passing through

Outer Ward
Castle Anvard

Haft is sitting on a barrel in a quiet corner, well out of sight of most of the yard. He’s got a good view of the gate.

Peridan is speaking to a couple of Guards. By his stance, he is simply chatting with them. Occasionally, one of the guards or Peridan laughs.

Lanisen makes his way through the gatehouse from the inner ward, nodding politely to the guard on duty as he passes. He glances around the outer ward, then heads toward the kennels.

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22 eveningstar 1014

Inner Ward of Anvard
Castle Anvard

Avery smooths the top paper. “As she always does. She prefers home and she is not fond of traveling, but she is enjoying her time of catching up with old friends. I am sure you will see her around soon…”

Haft leans against the wall beside the Southern Stairwell, a short distance from Peridan and Avery. His eyes scan the Ward periodically.

Peridan continues to sit on the bench, chatting with Avery. “That is good to hear and I am sure I shall, the Castle is not /that/ large.”

Lanisen passes through the ward from the direction of the kitchen. He pauses about halfway between the doors and the well, giving the gates to the outer ward a considering look.

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differing perspectives

Inner Ward of Anvard
Castle Anvard

You stand in the Inner Ward of Anvard. The ground is hard-packed earth, and it is open to the sky above. Wonderful aromas come wafting out from the Kitchen to the south, near the well. Huge, impressive, intricately carved doors lead to the Great Hall. Staff hurry about, in and out of their quarters, serving the Great Hall and the Council Chamber. A quieter corridor to the northeast leads to the library and schoolroom. Noble lords and ladies also pass through, walking towards their quarters seeing to other business. A guarded gatehouse to the east stands between the inner and outer wards. Two stairways line the curtain wall, climbing to the upper reaches of the castle.

Haft is standing by the well.
Haft draws up a bucket, and has a drink of refreshing water.

Lanisen leaves the infirmary, crossing the ward toward the staff quarters. His head is down, and he looks weary.

Haft glances around the courtyard, noticing Lanisen’s stance, but makes no move to address him.

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crash course

Castle Anvard

You stand in the Library of Anvard, a room well-lit by a multitude of wall sconces. The air is heavy with the unique, but pleasing smell of books, old and new. Dozens, perhaps hundreds, of volumes line the shelves from top to bottom, and a number of tables have been provided for reading and writing. The room appears to be well-dusted and well-kept, its contents carefully maintained and repaired throughout the years.

Lanisen prowls up and down the section of the shelves containing books on Archenland’s nearest neighbors, his head tilted oddly to one side as he reads the titles. His stick clacks loudly against the floor in the ubiquitous library silence no matter how quiet he tries to keep it.

Tyre enters the library and surveys the territory to see if it is safe.

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how to spook a handful of grown men

Outer Ward
Castle Anvard

You stand in the busy outer ward of Castle Anvard, full of people seeing to the needs of king and kingdom. There are market stalls along the outer wall, bustling with merchants and shoppers. Grooms work in the stables, tending to the horses there, and you hear the occasional bark of a dog from the kennels. The sounds of hammer hitting iron rings out from the blacksmith shop. There are stairs leading to the gate towers on the northern and southern corners of the outer curtain. To the east is the outer gatehouse, and the road leading into the realm of Archenland, and to the west another gate, leading to the inner gatehouse, the inner ward, and the main keep of Anvard.

Lanisen sits on the ground outside the kennels, a book in his lap and his arm in a sling, people-watching between paragraphs.

Darius strolls into the outer ward, a /wide/ smile gracing his expression as he takes in his surroundings. Moving towards the middle, his eyes flicker between all of the merchants until his attention finally comes to rest on the gate leading to the inner ward. His eyes narrowing a hair, he sucks in a deep breath and just… stops.

Lanisen glances up at a minor commotion down the ward involving a balky cart-donkey. When it proves to be less interesting than the noise suggested, he casts a casual look over the rest of the people milling about, pausing on the vaguely familiar man staring at the gates.

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apples and oranges

Castle Anvard

You stand in the Anvard Stable. All around you are stalls and equipment. There are horses of all colors, but all are high caliber. The far wall is hung with saddles, bridles, stirrups and other tack. There is fresh straw in every stall and buckets for water are hung on hooks. There are several special stalls for visiting talking horses. The floor is hardpacked dirt.

Lanisen makes his way up the stable’s alley with the aid of a stout stick, heading for a stall containing a tall gray gelding. He’s limping and leaning heavily on the cane, but seems to be getting along quite well. Once he reaches the stall, he transfers his weight to the stall door and sets his cane aside, murmuring quietly to the horse inside, which is really more interested in whether or not he’s got any apples.

Tyren slips into the stable with a hand behind his back – it could be presumed that whether Lanisen does or not, /Tyren/ certainly has apples – and moves to greet his horse with a pat, which is returned by a pleasant whicker. “Well hello, old friend.”

Lanisen starts slightly at the voice and turns to look for the source. He settles his weight carefully and dips a bow, holding to the stall door with his left hand.

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equine therapy

Castle Anvard

You stand in the Anvard Stable. All around you are stalls and equipment. There are horses of all colors, but all are high caliber. The far wall is hung with saddles, bridles, stirrups and other tack. There is fresh straw in every stall and buckets for water are hung on hooks. There are several special stalls for visiting talking horses. The floor is hardpacked dirt.

Dar’s tall, lanky frame can be seen through one of the open stall doors. He is grooming a grey stallion, tall enough to be a good height for him. Dar’s back is to the door and he is focused on his work, using the curry comb to rid the horse’s coat of any traces of dirt.

Lanisen makes his clumsy, thumping way down the stable’s alley and turns to one of the stalls close to the door. The latch gives him some trouble, but he at last lets himself inside without letting the big dappled-gray gelding out, and closes the half-door behind him.

Dar, alerted by Lanisen’s halting progress, peers over the divide between the stalls, his height making this rather easier than it might otherwise be. He sets the comb aside. “Ah-”

Lanisen has already sagged against the gelding’s warm bulk, obviously thinking himself alone. At Dar’s voice, he straightens immediately, turning toward the source of the sound. “My lord,” he says after a beat, and bows, steadying himself on the horse’s shoulder.

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tectonic shift

Lanisen’s Quarters
Castle Anvard

You stand in a cozy room. A small arched window adorns the curving outer wall. One corner of the space holds a narrow bed with warm woolen blankets. Nearby are a basin and pitcher for cleaning up. A rug covers part of the floor, adding warmth. It looks like a comfortable place for Lanisen to live.

Someone starts pounding on Lanisen’s door.

There’s a bit of a scuffle from inside, then wary silence. After a moment there’s a tapping noise crossing the room, then the door opens a crack and Lanisen looks out.

Colin stands outside, tapping his thighs nervously. He takes one look at Lanisen. “You coulda just called out…”

Lanisen lets out a breath, standing aside to let Colin in. “Landsakes,” he says, exasperated and shaken despite himself. “Where’s the fire.”

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sweet rolls

Inner Ward of Anvard
Castle Anvard

Peridan is sitting on a bench, reading.

Lanisen makes his way out of the corridor to the servants’ quarters toward the well. He’s moving with relative ease, but he’s still relying on the stick quite a lot. Once he reaches the well, he leans his stick against it and draws up a bucket one-handed.

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